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If you really want to listen to the commentary it is pretty good! TL;DR at the end Well well, what can i say? It's probably one of the few games that I bought without knowing much about it and ended up being a real gem. After a while the director's cut pops up, with HD textures, new weapons, reworked boss battles that was much needed , a DLC, but I like to call it an expansion, since it's not the usual DLCrap and a developers commentary.
The best thing about this new edition is that it really shows how much effort was put in by the devs, every aspect of the game shows enthusiasm and dedication to the creation and improvement of the game. The pattern on Adam's coat is one of the first thing you will notice, that floral embroidery is simply amazing.
Attention to the details is something that won't go unnoticed when you play the game, from the beginning to the end. When you are talking with someone you can see their facial expression changing, depending on the way you approach them, try not to make people angry or the might not share valuable information. It's impressive, the atmosphere of the environment and the music go arm in arm.
For what concerns the sound effects, I have nothing to say except that everything feels right, especially when using your augmentation powers to punch through a concrete wall and break the neck of the poor guy on the other side. Wanna talk about voice acting? Absolutely fantastic, all of them, dubbers really made it big.
You need to reach the very end to know the truth and when the moment arrives the only thing you can say is "OH How could I've been so blind this whole time?! Depending on which skill you purchase you can complete missions in different ways, which sometimes drastically change the game itself. Each mission has a lot of different approaches, let's say you need to go from point A to point B, ok?
You can go Rambo style, if you're a fan of slaughter, or you can buy the stealth upgrades to become invisible and silent, if you like to sneak past guards and catch them with their pants down, or you could look for a security terminal to hack and be granted the access to point B, or you could even enter a vent shaft and sneak inside metal tunnels all the way through, sometimes you can even take shortcuts by punching walls creating nice holes So yes there are at least 4 or 5 different approaches for every mission and this is the best thing about this game, freedom.
This need a little explanation, in the original game these battles were really bad, and with really bad I mean they were total crap. You sneaked past every guard with your ninja skills, but then you reached a boss that you could only take down with brute force. TL;DR Game's kicks major asses, if you don't play it you're missing a milestone of the videogame industry. One of the best games I have played for years. The story is awesome, the end s are awesome, stealth play remind me of metal gear solid,which is awesome too.
Characters are good, a real role playing-fps where you can choose either stealth or combat. Nearly everything is good in this game.
This game is the perfect example of a cyberpunk game: This game is practically a masterpiece with an open world, free decision making, and unique game mechanics. I highly recommend this game to anyone who's interested in non- linear, future based games. I've just finished this awesome game!!! If you're really into an amazing gameplay time you shouldn't miss the opportunity and the pleasure to play this game D The soundtrack, the story, the voices in game.. Great story with more than one end and memorable moments smooth and fun gameplay with the choice of stealth or action mode very nice visual excellent voice acting and sound track.
I will replay this game for sure though I don't replay games usually. Within the first few Last Played: Within the first few hours, I knew I liked, but would never love this game. It is true, the graphics scale very nicely on the PC version, competitive with current releases though the pre-rendered video looks crappy when these sequences trigger. Voice acting is quite good, and the story is interesting in a reimagining-the-classic-world-domination-plot kind of way.
Jenny Alexander Personal information Occupation Undercover police officer Behind the police officer and friend of Adam Jensen in Deus Ex: Human Revolution. As part of her duties she researches the Derelict Row Ballers and Motor City. For Deus Ex: Human Revolution on the PC, a GameFAQs message board to talk to you, about how he's not your personal dating service, etc.
Other bugs range from story-line critical to merely annoying. For example, some quests and sub-quests do not update, so you have to find the next part manually particularly annoying in large, multilevel maps. If you are very dedicated to this outcome, you will have to get close enough to check EVERY BODY because takedowns and tranquilizers will sometimes kill rather than stun your opponent.
This also refers to another problem: Using the same only non-lethal long-range gun the entire game is boring, and shows a lack of creativity on the part of the developer. I was really enjoying this game for its graphics, music, game play, and especially its storyline. But then I got to the point where I learned that you're only able to naturally regain one bar of energy--it requires items to regain it any further, every time. I thought it was a bug at first, but nope. I find this factor to be a big oversight which takes a lot of fun out of the game. So much so, that I've loss interest in playing any further.
A game that was great has just been made better, Still beautiful considering it's age now, run amazingly well on pc, The score sets the tone, great dialogue and following the story is a pleasure never a chore, You'll find it hard to stop playing. My review "vanished", well, take a masterpiece as DX: I deeply hope the game will be fixed as the vanilla previously has been maybe quicker, thanks , for me this version of the game COULD deserve a perfect 10 IF will be fixed, to date I can't feel to rate it more than 6, honestly, without a patch it deserves no more than this but I'm optimistic they will fix it in a reasonable amount of time, I know they can.
Don't let us down, please. Human Revolution was not a perfect game, but it was very close. Most of the issues were fixed here and the Missing Link DLC was implemented to make the story flow more. The boss battles have been improved beyond recognition and the only thing wrong with it is that Deus Ex 1 had a better health system and Augmentation system, however, the augmentations themselves are better in Deus Ex: The boss battles have been improved beyond recognition and the only thing wrong with it is that Deus Ex 1 had a better health system and Augmentation system, however, the augmentations themselves are better in Human revolution.
I can safely say this is one of the best games of this generation and although not perfect, it comes damn close. I was going to put a 9. One of those rare experiences in life that's so good, I can't think of anything to say about it. Unfortunately, Metacritic needs at least characters, so that's why this line is here.
It was made to be the best! HR in the it was one of the best RPGs in my life. With the Director's Cut one of the best games has became more beautiful, better, smarter and more fun! You should to play it! A very well-refined version of one of the best single-player FPS games to be created in a while. The integration of the DLC is very smooth, and the commentary is very interesting. The new boss fights are very well-designed and have some very interesting options for taking down your enemies.
Some things have been rebalanced, such as energy and AI, which improve the game in general as well. The only issue with this version is that the commentary itself is implemented somewhat poorly the commentary will be interrupted if another audio transmission comes in, amongst other random events [such as hacking, for some reason. This game is fine, but nowhere near as good as popular opinion seems to indicate. The addition of developer commentary only highlights the technical hurdles that the team chose to sidestep eg no mirrors in bathrooms, an "open world" that resolves into a handfull of simple corridors, etc.
The Missing Link DLC is incorporated into the game, but just barely - it amounts to a cutscene's This game is fine, but nowhere near as good as popular opinion seems to indicate. The Missing Link DLC is incorporated into the game, but just barely - it amounts to a cutscene's brusque segue into losing all your weapons and skills. Further, the DLC isn't really very much fun to play; it feels like a supermarket, where you have to move from one corner to another to suit the seller's needs rather than your own.
Having to execute all these fetch quests is even more obnoxious by the existence of not one but two airlock-type thingies that each take roughly a minute of flashing blue lights to pass through and a two minute elevator ride with scenery befitting a ten year-old game. There's some fun to be had here, but it plays like a budget game and not the AAA title that so many would claim it to be.
This review contains spoilers , click expand to view. Frankly I am asking myself whether this Director's Cut is worth its name. For a start the game looks qualitatively worse than the original with tons of colour-bleeding meaning things look white or red from a distance where you could make out details before, washed down colors, removal of the crayola-golden cyber-renaissance haze which added some cyberpunk feel to the game not everyone like that but it could have been an option tbh , and graphical glitches like over-sized textures in place while not addressing the real graphical issues such as facial textures and models i.
Wayne Haas looks like a video game character still. In terms of sound there is also a qualitative stepback with cutouts of ambient noise and enforced radio noise signalling a commentary even if you disabled commentary. Also the improved AI acts more weird than before allowing some exploits not possible in the original.
Overall it was a fantastic story let down by the core gameplay and mechanics which felt clunky and often became frustrating. David Sarif saves Jensen's life by giving him advanced augmentations that turn him in a half-machine super-soldier. It is awesome that the game makers understood their "mistake" and gave choice back to the gamer who may not want to solve encounters by developing a soldier type character. Adam and the scientists stage a distraction, allowing him to infiltrate the facility's secret bunker. This is a smartly made game. If you're really into an amazing gameplay time you shouldn't miss the opportunity and the pleasure to play this game Apparently it was too hard for the developers to just take DE:
On the plus side we have overhauled boss battles from a point of view of someone who has done all battles to the death I found the new options for the most part less effective than the old ways with the exception being Barret but players who are struggling or never played the game before may have a different mindset. The other plus is the included Missing Link which I personally found to be the greatest one because finally it feels more complete and integrated within the game's story that way instead of having to play ML afterwards.
The last major plus being a minor disappointment in itself as well: Frankly it feels like playing god when you are fully augmented right from the start which kind of makes the majority of the game a walk in the park which could be nice if you are still rushing for missed achievements but it does not add new twists to the game. Especially considering that you keep collecting praxis kits without any use for them. Here they could have enabled little bonuses tweaking some aspects of your augmentations and added a new progressively harder game mode.
For a director's cut edition I'd have expected more excellence especially since the original was very close to it.
As a whole the Director's Cut is probably worth the full price if you owned the original game plus Missing Link before or if you were truly stuck at some bosses otherwise I'd suggest waiting until it's on sale and perhaps until then they will addressed some outstanding issues. A sloppy and unprofessional cash grab. While being a great game in itself, the only thing of value this Director's Cut has to offer is the integration of The Missing Link DLC, which should have rightfully been integrated with the story upon the purchase there of.
Eidos-Montreal should not be charging you to fix their mistakes. Aside from a commentary DEHR?
Aside from a commentary track, there is little added, except a computer and turrets in each boss room oh gosh guys, HUGE changes for the better! The smallest problems with the game are entirely overlooked. Low resolution textures and repetitive models are left untouched. IF you really hate money and just want to play the game through again with the DLC integrated, this is for you. If you want to play a perfected and entirely polished version of the game, then you're going to be sad with Director's Cut. I don't play a lot of video games, and I was never a fan of stealth, but strangely, I enjoyed this game.
Have played it twice now. The original game, despite its flaws, Boss battles is far better, The Directors Cut is Sloppily thrown together, bugged, glitched and Lacking advertised features. The Textures are Low Resolution, There are multiple instances of clipping issues, along with glitched quest markers.
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Is a mechanically augmented soldier and one of the main antagonists of deus ex: Much is about free exploration of ideas, and making decisions based on the limited information available and your own personal agendas. At the same time, it is necessary to critique some aspects of the game that will by necessity count as such mechanical spoilers. A gentle opening sets some agendas.